CV
Basics
Name | Max Chen |
Label | PhD Student in Computational Media |
mjchen@wpi.edu | |
Url | https://users.wpi.edu/~mjchen |
Summary | PhD student and researcher specializing in computational creativity, interactive media, serious games, and game pedagogy. Skilled in AI, GenAI Integration, AR/VR, physical computing, creative coding, and rapid prototyping. Experienced in mentoring, research, and technical consultation in academic settings. |
Work
-
2024.06 - 2024.08 Graduate Assistant
MassDigi
Mentored 42 students across 7 teams in creating mobile games during MassDigi’s Summer Innovation Program, providing guidance on game design, development processes, and project management.
-
2023.06 - 2023.08 Research Intern
The Roux Institute, Northeastern University
Conducted research using Emotibit and Empatica E4 to evaluate emotional responses in a simulated VR testing scene.
-
2021.02 - Present Research Assistant
WPI Academic & Research Computing
Provided AR/VR training & technical consultation to students and faculty. Led internal training sessions on 3D virtual tour creation and introductory augmented reality development training workshops.
-
2020.09 - Present Senior Member
WPI Intentional Design Studio
Supervised student teams working on websites, VR/AR apps, and educational games from ideation to maintenance. Provided mentorship and technical support, organized workshops and led training sessions.
Volunteer
-
2023.12 - Present Worcester, MA
Manager
MassDigi
Support the planning and execution of the MassDigi Programs, coordinating between students, mentors, and industry partners.
- Led and maintained the technical infrastructure supporting the mobile game development pipeline
- Initiated and led the volunteer-driven organization of the MassDigi Summer Innovation Program 2026
Education
-
2022.08 - Present Worcester, MA
-
2020.08 - 2022.12 Worcester, MA
-
2016.08 - 2020.06 Wuhan, China
Awards
- 2025
MIT Reality Hack Art Grant
MIT Reality Hack
$500 Art Grant awarded for creative project at MIT Reality Hack.
- 2023
WPI Teaching Assistant
Worcester Polytechnic Institute
Teaching Assistant (2023-2025) for IMGD courses at WPI.
- 2023
WPI Graduate Student Travel Award
Worcester Polytechnic Institute
$500 award supporting travel to academic conferences.
- 2023
FDG Travel Assistance Program
Foundations of Digital Games
$900 travel grant for FDG conference attendance.
- 2023
Supporting WPI Women in STEM Education Research
Worcester Polytechnic Institute
$11,478 grant for STEM education research.
- 2022
Third Place, WPI 14th Annual Sustainability Project Competition
Worcester Polytechnic Institute
$500 award for sustainability project.
- 2020
Outstanding Graduates
Wuhan University of Technology
Recognized as one of the Outstanding Graduates, WHUT.
- 2019
- 2019
Skills
Programming & Web Development | |
Python, C#, C++, TypeScript, JavaScript | |
Web frameworks & APIs (Flask, Node.js, RESTful APIs) | |
Cloud & DevOps (Azure, GCP, GitHub, CI/CD) |
Creative Coding & Interactive Media | |
Game Engines (Unity, Unreal, Godot) | |
XR/AR/VR frameworks (AR Foundation, OpenXR, XR Toolkit, Vuforia, Oculus Integration) | |
Media & AI Tools (TouchDesigner, Processing, OpenCV, YOLO, TensorFlow, PyTorch, OpenAI API) |
Physical Computing | |
Arduino, Raspberry Pi, sensor integration | |
Digital fabrication (3D printing, laser/vinyl cutting, CNC) | |
Electronic prototyping |
Interests
Teaching Interests | |
Technical Implementation of GenAI | |
AI in Games | |
AR/VR Development | |
Human-Computer Interaction | |
Creative Coding | |
Novel Interface in Game Design | |
Alternative Controllers for Games | |
Serious Games | |
Game Development Practice |
Research Interests | |
Computational Creativity | |
Human-AI Interaction | |
Human-Computer Interaction | |
Player-Computer Interaction | |
Tangible Embodied Interaction | |
Game Development Practice | |
Reflective Game Design |
Creative Interests | |
Video Game Development (esp. minimalist games with procedural content generation and amplified feedback) | |
Interactive Installations | |
Immersive Room-Scale Experiences | |
Escape Rooms | |
Alternative Game Controller Design |
Projects
- 2020.09 - Present
360 Labs: AR/VR for Education
Collection of mixed reality projects for chemistry labs, focused on outreach, safety training, and education. Integrates mixed reality to enhance engagement, reinforce lab safety, and enable hands-on practice.
- Led to one FDG conference article and one journal article.
- 2023.08 - Present
Pedagogy Research on Game Development Program
Investigates instructional strategies in undergraduate and high school game development programs, with a focus on project-based learning, peer learning, and reflective practices.
- Research published at FDG 2024 and CHI PLAY 2025.
- 2021.10 - 2022.12
BCI-informed Game Visuals (MS Thesis)
Explored BCI-adapted visual effects to enhance atmosphere in a walking simulator game. Developed open-sourced interface from fNIRS acquisition to Unity3D.
- Published at FDG 2023.