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Club Sectionals '07 Recap
[this is mostly from a B-team perspective, hopefully some A-teamer will post a recap from their perspective]
the first tournament of the year is always an awesome experience. we always seem to luck out with great weather for club sectionals, and this year was no different. not only that, but they were on some absolutely beautiful (and annoyingly expensive) fields.
although i got up early with a few other crazy people and trekked out to lancaster set up fields, the majority of the WPI team got the rare luxury of sleeping in the day of a tournament. Our first game wasn't until 12:40 so we had plenty of time to throw around and warmup.
The first two teams the B-team played were seeded pretty high in the tournament and were both quite talented. however, they couldn't have been more different. MIT was rather similar to us; a group of college aged athletic kids bringing some freshmen to their first tournament. Rude Boys
on the other hand were a group of old veterans (they actually won nationals in 1982) that brought their non-surprisingly good kids to the tournament with them. needless to say, we didn't perform too well against them, although we managed to put up a few against each. and we got to witness
a nice kodak moment against rude boys, when a father threw the game-winning hammer to his 12ish year old son for the score. some highlights include pc hucking to moakley for several scores, rick making a beautiful 2nd effort grab for a score, and the emergence of ian/ryan/jeff as go-to
guys on the field.
the last game of the day was aginst tufts-B, and was a much better matchup for our team. we were even tied at threes at one point before tufts started to pull away. around 4-14 we decided to throw a zone on them, and broke them 3 straight times to end the day on a respectable note.
the next morning we played andover high school, in a game that was very reminiscent of the tufts game. we were close in the beginning, and made a nice run at the end again thanks to the success of our zone, but the final score was something like 15-7. this actually ended up being the
last game of the weekend due to some lame teams not showing up on sunday, but we entertained ourselves with some scrimmaging, go-to drills, and cheering on the A-team. The A-team seemed to have a roller coaster of a weekend, playing very well at times and absolutely abysmal at others.
I will say though that i was pretty inspired by the end of their game against red tide B, where they scored like 5 out of 6 points during one stretch. goes to show what stifling defense can do for you. props to kevin for getting like 5 skying D's in a single point, and to vaccaro for
playing the best defense i've ever seen out of him. it was nice to see that even when they were down 11-3, they never gave up, and i think red tide was starting to get nervous before the end.
all in all it was a good time, and hopefully a good learning experience for those new to the game. there should be more tournaments come B term, so keep coming to practices so we can improve on this performance next time.
things that went well: attitude/spirit, zone D
things to work on: vertical cuts/cutting with confidence, communication on D, pivoting, conditioning
over and out
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Squat's
Thoughts #4
so you're sprinting
downfield for the deep
look with your defender
desperately trying to
catch up from a few
yards behind you. you're
not to worried though;
you've made this cut a
million times, and as
long as the thrower
leads you into the
endzone with the disc it
should be a score. sure
enough, the OI forehand
huck goes up. "Shit,
it's coming fast," you
think to yourself. the
disc has good distance,
but it's quickly blading
in high from your right.
you continue sprinting
after it, and jump with
your right hand raised
for the one-handed
snag...and it tragically
macs off your hand and
quickly turfs. disgusted
with yourself, you turn
to play defense on the
poor sap you just
torched. and you think
to yourself, "i
should've listened to
scheid all those times
he rambled on and on
about how to catch with
one hand!"
well now is your chance
:)
first off, i should say
that two-handed catches
are often preferable.
pancakes should be used
for anything from your
thighs up to your head,
and two-handed claws for
most low throws, throws
on either side of your
body, and most jumping
catches. sometimes
though, a one-handed
catch is the safest
route (skying attempts,
many layout attempts,
very high or low throws
to your side), and this
primer is for those
times.
different throws have
different spins, and
it's much easier to
catch with one hand if
you learn to
instinctively read it.
so for the next couple
of weeks, every time you
throw around with
somebody, train your
mind to read the disc's
spin. backhands spin
clockwise when viewed
from above, and
forehands spin
counterclockwise (vice
versa for southpaws).
therefore, every disc
approaching you has an
edge that is split in
two: half approaching
edge and half trailing
edge. try to visualize
this; have your roommate
throw a short pass to
you if it helps. always
catch a disc on the
approaching edge, it is
much harder to catch a
trailing edge pass.
this means you should
catch forehands on their
left side, and backhands
on their right side.
this holds true whether
you are chasing down a
disc on a deep cut, or
running to it on an
incut. a corollary to
this is that it's easier
to catch forehands with
your left hand, and
backhands with your
right hand, because of
the way our hands are
naturally shaped. give
it a try next time
you're throwing around.
if you focus on it for
30 minutes straight,
you'll never have to
think about it again
because it will be
instinct. and a good
ultimate player thrives
on instinct. but that's
a thought for another
day...
-scheid
Eyes on
the Prize
It's not about practice.
I want to be very
careful about what I say
here, because I don't
want it to be
misconstrued, but the
Ultimate season is not
about practices. Or
tournaments. It is
important at the
beginning of the season
and at checkpoints along
the way to set certain
objectives as a team and
make sure that everyone
is on the same page.
Yes, Ultimate is fun.
Practices, tournaments,
parties, road trips and
eating contests. All
good times. But the
season comes down to the
Championship Series in
the spring.
WPI has taken
great strides in
acknowledging the
importance of the end of
the season, and I only
want to highlight how
necessary it is to keep
that Sectionals tourney
in mind throughout the
year, not just in D
term.
Practice helps. Going to
tournaments helps.
Winning at
tournaments helps. But
what happens at
individual events
earlier in the season
has less and less
bearing as the
Championship series
approaches, which brings
me to my actual point.
There is a distinction
between performing well
and improving, both on
an individual and a team
level, that must be
recognized. It is not of
primary importance that
you perform well at
practice, but it is
important that you
improve. Same at a
tournament. Sure, it
would be nice to win
Yale Cup or Terminus,
but you can't display
your won/lost record in
April to the TD and
explain to him or her
why that should
greenlight you to
Regionals.
This is getting too
complicated for such a
simple issue, but my
point is that you need
to fight complacency all
the time if you want to
improve. You should
never leave a tournament
with the feeling that it
went as well as it
could've. If you
have that feeling, you
have peaked, and you
might as well just wait
for the end of the
season. Similarly, you
should never leave a
practice thinking "That
was easy." I understand
that, especially early
on in the season with a
huge disparity in skill
levels, practice is not
ideally tailored to
everyone. Make it hard
on yourself. Show up
early. Run a few miles
or some sprints and see
if it's as easy to walk
through the drills as it
was before. Focus on the
little things, and set a
nightly goal for
yourself. Maybe no
turnovers (always
popular) or picking up a
new throw for your
arsenal.
The overwhelming theme
here is to push
yourself. Stay late. Run
harder. Throw when
you're tired. Try to
play a D point after you
just sprinted 100m for
kicks. Put yourself at a
physical disadvantage to
your teammates. Ask more
from yourself all the
time. Because come
spring, nobody is going
to remember that sick
layout block that
happened on a Thursday
night under the yellow
lights on the turf. And
here's the hard part,
they might not even
notice that you didn't
get broken all game, or
that you played
shut-down defense the
whole day and your guy
got looked off time and
again. But what will be
noticed is the
scoreboard. And no
matter how
unglorious your
season was, that ticket
to the next round is
pretty damn exciting.
On
Recruitment
So this post is not
directly related to
ultimate, but I think it
is extremely important
to the team, especially
in the long term. The
fall season is about to
start and a HUGE part of
the fall is recruitment.
We are trying to build
the best team we can
get, and hopefully try
to continue that in the
next year. There are a
couple of very easy ways
for the team to help
make this recruitment
season successful. Being
in a fraternity (which a
big percentage of the
team is) gets you to
learn some recruitment
strategies and I am
going to try and give
the ones here that are
most appropriate.
1. Go to orientation
frisbee. For those of
you who have not taken
part in this, there is
pickup just about every
night (usually starting
around 10:00pm or
11:00pm) on the turf.
Frisbee is the kind of
thing that attracts
freshmen for some
reason, so come out and
start meeting people
here. Hint at the fact
that they should go to
the information session.
Talk to them a little
bit about how the
ultimate team works.
Help them out with their
forehand if they need
it. This is a really
great time for ultimate
recruitment. Try and get
to school by the
Saturday before classes
start so you can show up
to these orientation
games. Usually a TON of
kids show up to this.
2. Learn kid's names. At
each practice try to
introduce yourself to
some of the freshmen.
Learn their names and
talk to them when you
see them around school
or at the following
practice. There is a
certain ex-captain whose
name I will not reveal
who once said, "there
are so many freshmen, I
am not even going to
bother learning names
until most of them quit
in the winter." This
strategy is terrible and
will end up causing the
new kids to not feel
welcome.
3. Show up to practice.
This is also good
because it will start
teaching the new kids
that even the most
experienced players
treat practice as
important, so they will
be more inclined to keep
coming. Also, seeing the
new kids at every
practice makes doing #2
that much easier.
4. Persuade kids to come
out. If you meet some
cool kids, it is okay to
ask them, "hey, are you
coming to practice
tonight?" I mean don't
get really annoying and
pester them every time
you see them, but
sometimes they don't
have the schedules
memorized and especially
when they are just
getting to college
trying to figure stuff
out, practice may slip
their mind. But if you
are telling them to show
up to practice and then
you don't yourself, it
is going to look stupid,
so keep doing #3 while
doing this one.
5. Don't just focus on
the really, really,
ridiculously good kids.
Yeah sure when we find a
PC or Tim we should make
sure that we get them to
join because they are
going to be great for
the team. But keep the
long term in mind,
people can grow. I know
I didn't have a forehand
coming into my freshman
year, and was not very
athletic, but I
(hopefully) have
improved a lot and have
become an important
member of the team even
if it took me a while to
achieve this. So keep
talking to kids even if
they are not the kind of
kids that are going to
be on the A team in the
spring.
That is all I will post
for now. Remember that
we are COMPETING with
other clubs,
organizations, sports
teams, etc. We are also
competing with laziness,
so we have to make the
team seem like a welcome
place for everyone there
and hopefully we can
even steal some of the
more athletic kids from
their "real" sports (I
know of a lot of kids
who would have been on
the team, but are doing
crew or whatever
instead. Come on, who
would choose that over
ultimate?) This past
year, we barely had a B
team. We should have at
least as many kids on
the B team as we had on
the A team by the
spring. These are the
kids who should be
replacing the A teamers
when they graduate or
become lazy and need to
get kicked off the team.
Keep all this in mind,
and I will see you in
the fall.
-Ravi
PS Captains, when is
that club expo thing on
the Quad? Make sure to
email that out to the
team so we have a ton of
people their trying to
recruit.
Cork's
Buzz #2 - Handling
Okay guys, Here is the
requested and
long-awaited handling
post that I decided to
write.
To
start off, I am going to
say that even though
these blogs are a great
source of information
and ideas, there is
absolutely no substitute
for PRACTICE and
watching people do these
things the right way.
Repetition, Repetition,
and more Repetition is
the best way to get
better fast. (As long as
you are doing the right
thing of course…)
With regards to handling
there is not much that I
can teach you in this
blog post because in
order to become a better
handler, you must
practice handling. It is
different for everyone,
so there is not really
any “set†perfect
way to handle. Each
person has their own
style (including pros
and cons)– take kid
and myself for example:
Kid likes to value the
disc a lot and is very
chilly, And he really
likes backhands, but
also he tends to hold
onto the disc for too
long sometimes and ends
up forcing some throws.
I, on the other hand
also value the disc, but
I guess you could say
that I am a bit more
impulsive in my
handling, I like to let
our team make the plays
happen and often that
has me hucking to our
receivers more often
than kid (which can be a
bad decision at some
times). I also prefer
forehands. The
differences between us
are not that big, but
our “styles†are
pretty complementary. As
you handle more and
more, you begin to see
the field; where cuts
are coming from, where
certain teammates cut
to, and what their
tendencies are.
This leads into what I
believe is the
single-most important
thing about handling.
This is FIELD SENSE. I
know some of you might
ask “What exactly does
FIELD SENSE mean?†and
to this I would say
field sense includes a
multitude of things: Who
is on the field at a
certain time and what
their strengths and
weaknesses are, what the
matchups are against the
other team, where there
is open space on the
field to throw into,
what the flow of the
cuts is like, when you
need to yell at people
to get their heads out
of their asses and cut,
how the weather is
affecting the game, what
the other team’s
defense is and how you
can beat it, and many
many others. As you can
see trying to work on
this huge number of
things individually
would get you nowhere,
but if you can get to
the point where you take
a step back and look at
the game as a bigger
picture, you have begun
to develop what I call
“Field Senseâ€. It is
only gained through
playing ultimate and
only gets better with
more experience.
If
anyone wants some advice
on any of these topics
feel free to talk to me
whenever and I am more
than happy to help you
out.
Okay, enough of the
handling side of things
– I am in the process
of writing a throwing
post and it will be up
in a few days :-) Hope
everyone’s summers are
going well and ill see
y’all soon.
The whole
I/O Thing
I have already discussed
what I am about to write
with Scheid and other
members of the summer
team, but here it goes.
Back in the spring when
the ultimate team
started to get serious
(hopefully we start that
a lot earlier this
year), we started to
really look at throwing
form. One of the people
on the team that I
respect a lot in terms
of throwing is Kid. Now
Kid seemed to be telling
everyone to try and put
I/O on every throw, and
I started to work on
that but never really
understood why until I
started played some disc
golf earlier this summer
and it sort of dawned on
me. Understanding the
"why", at least for me,
makes it easier to
convince yourself to do
something rather than
just blindly trusting
the people who are
better than you at it,
so here it goes.
When you throw,
especially a forehand,
the tendency is for the
disc to go O/I. I am not
sure about why this is,
but if you look at
someone who is just
learning a forehand (oh
remember those days?)
you can see that their
throws often turn to O/I
blades. Now, in disc
golf, the tendency is
opposite (don't ask me
why, something with the
physics of the lip of
the disc or something),
so all your throws will
"naturally" go I/O. To
get distance in disc
golf, one method that a
more experienced player
told me was to try and
throw the disc O/I. When
this is done you can see
the disc flatten itself
out, and sometimes even
go I/O as its natural
tendency is. It is much
more exaggerated with
disc golf discs than
with ultimate discs, but
the theory is the same
(except opposite). Throw
with I/O and the disc
will flatten itself out,
and while this happens
the disc is using its
natural tendency to stay
in the air rather than
fly down (as the disc
gets more and more O/I
its flight pattern is
more and more downward).
So that is my reasoning
for why I/O throws are
more stable and will go
further with less force.
Maybe this was very
obvious to you before,
or maybe it makes no
sense, but this epiphany
has helped me a lot in
terms of a mentality of
throwing, so long as it
helps at least one more
of you then this entry
is worth it. I am not an
extremist like Kid to
say that you should put
I/O on EVERY throw, but
in general it is better.
There are definitely
situations where O/I
throws are better for
getting to a target, but
it is still a less
stable throw and you
should take that into
account before throwing
it.
So keep working on your
throwing form and I will
see you clowns in the
fall.
-Ravi
Cork's
Buzz #1
Okay guys, I finally got
my account fixed here so
you will be hearing from
me alot probably. I hope
all of your summers are
going great and Im
really lookin forward to
the fall.
Alas, These are not
stories from late night
escapades or drunken
jousting with teammates'
girlfriends, but a few
helpful things that you
may like to read.
Here is my first in a
complementary line of
posts to go with squat's
thoughts:
To start off, I want to
talk about being
heads-up on the field.
One understated aspect
of ultimate is how long
the disc can be in the
air. Compared to ball
sports, it's basically
forever. What this means
for you is that there
are many more
opportunities to be in
the "right place at the
right time" even if you
aren't the intended
receiver or the active
defender on a play. I
call this the "Derek
Jeter" effect, similar
to how, in the playoffs
against the A's a few
years ago, Jeter (a
shortstop) was in
position between the
pitcher's mound and home
plate to give the ball
thrown from the outfield
an extra little push to
get the out at home
plate.
The Video Papers archive
on the "links" page is
an excellent resource
because analysis is
combined with good
visual examples. These
are much more effective
at communicating
concepts in ultimate
than mere explanations.
So, take a look at
Follow the Play.
You can watch the entire
video through one time
from the intro page, but
make sure to click on
the 'examples' link
because it will allow
you to watch each clip
one at a time.
Furthermore, the video
paper's author will have
commentary associated
with each individual
segment of the clip.
-----
One lesson to take away
from these examples is
that, while you're on
the field, you shouldn't
stop moving very often.
Ultimate is a battle for
position. On the lowest
level, it is a
one-on-one battle which
is glamorous, and one of
pure physicality (who
can jump highest or run
fastest). But, ultimate
doesn't need to be a
"fair" game: you can
stack the odds in favor
of your team by
involving yourself in
somebody else's play.
It reminds me of the
last official point I
ever played for my first
competitive team (in
high school). A huck
went up to our biggest
receiver for what would
be the winning score, if
he caught it. It looked
like it was a sure thing
and many people just
stood on the field
watching, but
unfortunately, though he
had beat his defender,
the wind was just strong
enough to send the disc
sailing past his (and
his defender's)
outstretched finger
tips. Fortunately for
our team, my brother had
trailed my teammate and
his defender by about 10
meters (and was offset
horizontally by 10
meters) and was able to
snag the disc that no
one else had a chance
at. It would have been
easy to stop and watch
as we "won" the game on
a "sure" pass to our
"big receiver".
On the flip side, I'm
sure we can all think of
instances where we gave
up on a disc only to see
it pop back up or hang
due to the wind. On
defense, I see people
give up when they've
been beat by their guy,
only to see that the
disc hung and that there
would have been a chance
to D the disc. The
object lesson here is
"DON'T GIVE UP!". Also,
work hard for
your position. You might
think a lot of these
plays are based on luck,
but you create some of
your own luck just by
being there.
One final thought: what
does it take for you to
be able to "be there"
all the time? Or asked a
different way, why might
you stop running when
the disc goes up to
someone other than you
or your defender?
Recipe
For Success
i was reading a blog,
and thought this was an
excellent post to pass
along, especially for
our fairly young team.
About Getting Better by
Noah
It is very hard to
improve as a player by
waiting for advice from
others. The best players
and the ones who improve
the most are those who
actively seek it out. In
general, frisbee players
aren't the type to go
out of their way to
instruct others. Some of
the best times for
learning about the game
are when someone asks a
more experienced player
(or even an equally
skilled teammate) about
a scenario, or about a
play that happened, etc.
The people who turn into
the best players are the
ones who ask the
veterans on their team
whenever they have a
question about anything.
They are the ones who
ask their teammates
"what happened?" when
they are involved in a
play that went wrong but
only saw part of the
play. They are the ones
who email their captains
and coaches when they
are up late and randomly
think of an
ultimate-related
question.
http://ultfris.blogspot.com/2005/02/about-getting-better-by-noah.html

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