Reality of Depiction and Prediction"The Thirteenth Floor" was made in 1999, and centered on a controversial story across multiple levels of computer simulated worlds. From the technology point of view, the realism of a computer simulated virtual world depends on the fidelity of the simulation in various sensorial feedbacks, and the level of intelligence of computer AIs. As mentioned in the Technology section, the fictional concept in the movie corrsponeded to simulated reality, virtual reality, artificial intelligence, and computer graphics research in our real world. In reality, none of these related technologies have developed to match the fidelity described in the movie, but the movie does offered good prediction in the direction where they would be pursuing in the future. This section will discuss in more detail of the accuracy of depiction and prediction of "The Thirteenth Floor", in comparision to other similar Sci-Fi films.
Another similarity of the two movies is that they both showed a cluster of servers used to simulate AIs in the virtual worlds. This is very accurate prediction because to realize AI at this level of intelligence, great computing power is definitely needed. In reality, AI is often based on decision trees, and an intelligent AI will need great storage and computing power to store a large decision tree and make smart decisions in real time . "The Thirteenth Floor" depicted a room full of simulation servers, while "The Matrix" showed machine farmland used to simulate the world.
Regarding depiction of Computer Graphics, "The Thirteenth Floor" was closer to reality. The "end of the world" is a precise depiction of computer graphics. The center of the city was rendered in photorealistic style in real time, therefore took great computing power and memory. For this reason, the "end of the world" had only stationary objects, and was displayed in wire frames. This is very accurate because animation takes computing resources, and wire frame is the least costly method to render virtual objects . "The Matrix" is famous for its green digital rain. It claims the hackers like the main character Neo can see those digital rains as the simulated world. This is a much more fictional setting than depicted in "The Thirteenth Floor".
From a social implication point of view, "The Matrix" is also among the top for inspiring philosophical discussions of what is reality (Blue and Red pills), the ethics of interaction with computer simulated characters (Agent Smith taking over other AIs' consciousness), crimes committed in the simulated world against human or AI characters (killing people in the simulation, revolution against the machines), failure of system (the viral Agent Smith), and freedom of speech in virtual worlds (killing freedom fighter in Zion). Partly benefit from the length of the trilogy, "The Matrix" included abundant controversial stories, and reached a unsummountable philosophical height of social implication questions in computer simulated worlds.
References Total Recall (1990) on IMDb
 The Matrix (1999) on IMDb
 eXistenZ (1999) on IMDb
 Source Code (2011) on IMDb
 Total Recall (2012) on IMDb
 Russell, Stuart Jonathan, et al. Artificial intelligence: a modern approach. Vol. 2. Englewood Cliffs: Prentice hall, 1995.
 Van Dam, Andries, et al. Computer graphics: principles and practice. Pearson Education, 2013