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Graphics Hardware 2008
Graphics Hardware is a highly visible, established international forum for exchanging experience and knowledge related to computer graphics hardware. GH will take place from June 20th to the 21st in Sarajevo, Bosnia-Herzegovina and will be co-located with EGSR.

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Pacific Graphics 2008
The Pacific Conference on Computer Graphics and Applications (Pacific Graphics) is an annual international conference on computer graphics and applications. PG will take place from October 8th to the 10th in Tokyo, Japan.

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I have also done work in physically-based and photorealistic rendering. The focus of this work has been on developing realistic graphics algorithms that run in real-time, in particular physically-based BRDFs. My masters thesis was in this area Rendering Wavelength-Dependent Phenomena With Spherical Harmonics.

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arrow Mobile Graphics @ WPI
arrow Image Science @ WPI
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ill titleWelcome

My name is Cliff Lindsay and I am a Computer Science Ph.D. student at Worcester Polytechnic Insitute in the state Massachusetts, USA. My research interest and focus is in Computer Graphics, specifically Computational Photography, Real-time rendering, and graphics architectures. My work at WPI is supported by government funding via a GAANN Fellowship.

Currently I am working on a graphics architecture for digital video and still cameras, which we recently submitted to a top-level hardware conference.

I am also actively involved in two research groups here at WPI, Image Science Research Group & Mobile Graphics Research Group. My advisor is Professor Emmanuel Agu , an associate professor at WPI.

ill titleGraphics Interface 2008

My latest peer reviewed work will be presented at the Graphics Interface 2008. ill_2The focus of this paper was to present our ideas of correcting for environmental illumination effects on mobile displays. The mobile displays, while roaming about, will be influenced by the lighting within each environment. An abundance of ambient light, such as will be experienced outside on a sunny day, will change your perception of the displyed colors (color shift). This is a problem when the application of the mobile device requires proper color interpretation. So we have developed an algorithm to counteract color shift based on perceptual methods, light sensors, and programmable mobile devices.

 

ill titleISVC 2006

In 2006 I presented a peer reviewed paper at the International Symposium on Visual Computing. The focus of this paper was to present our ideas for rendering diffraction reflection (CD-ROM, butterfly wings, etc.) in real-time using a technique called Spherical Harmonics. ill_2

My presentation was centered around other real-time rendering techniques in the computer graphics parallel track. The venue for the conference was beautiful Lake Tahoe, Nevada.

 

ill titleSiggraph 2006

At Siggraph we presented our ideas for a wavelength-dependent rendering pipeline capable of producing physically accurate iridescent BRDFs. In addition to our presentation, our work was entered in the ACM student research competition and qualified as a semi-finalist. ill_2

Siggraph 2006 was located in Boston MA and was colocated with several other events.