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News and Updates

October 17, 2008 - Long-needed update here. I have some new tidbits up under the indie work section - check the FlashEngine page for a neat little physics-based platformer engine that I built over the summer. The school work section covers another big new project: the Source mod Petrified, which is one of my Major Qualifying Projects at WPI. As soon as I can, I'll update with a link to Petrified's website proper. I'm working on it with Matt Fabian and Skyler Clark, also of WPI, and it's coming along great.

March 4, 2008 - Tokyo is up. Well, Tokyo was up, and I forgot about it being there (this webspace was used when Tokyo got play-tested); now it's linked properly, too. I also fixed the busticated link to A Study in Dust. Head on over to the former if you want to shoot ninjas from a cannon, and the latter if you want to light up the surface of Mars with tecnicolor swirls. (Fair warning, though - Dust requires a beast of a computer to run properly. Software lighting, even in 2D, is not a Great Idea.)

March 3, 2008 - Site launch! The galleries are all populated, though I've not got Tokyo up and running just yet - if you came here to shoot ninjas at buildings, that'll have to wait another day or two. Check around, though, and check back - I hope to be updating frequently.

Gallery Highlights

Calendar Isles thumbnail

Calendar Isles - an MMO concept set off the coast of Maine

Nacht thumbnail

Nacht - an arcade-style game inspired by Heart of Darkness

 

Copyright (C) 2008, Christopher Drouin